Resident Evil 2[a] is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5 and Xbox Series X/S in June 2022, and a Nintendo Switch cloud version released in November 2022. Players control rookie police officer Leon S. Kennedy and college student Claire Redfield as they attempt to escape Raccoon City during a viral outbreak that transforms the citizens into zombies and other creatures.
Capcom first considered remaking Resident Evil 2 following the release of the remake of the first Resident Evil in 2002, but was delayed as series creator Shinji Mikami did not want to divert development from the then-upcoming Resident Evil 4 (2005). Capcom announced the Resident Evil 2 remake in August 2015 and released the first trailer and gameplay footage at E3 2018.
Resident Evil 2 received praise for its presentation, gameplay, and faithfulness to the original. It received numerous awards, including winning Ultimate Game of the Year at the 2019 Golden Joystick Awards. It has sold over 11.2 million copies as of January 2023, outselling the original Resident Evil 2. It was followed by remakes of Resident Evil 3 in 2020 and Resident Evil 4 in 2023.
Resident Evil 2 is a remake of the 1998 game Resident Evil 2 for PlayStation. Unlike the original, which uses tank controls and fixed camera angles, the remake features "over-the-shoulder" third-person shooter gameplay similar to Resident Evil 4 and more recent games in the series that allows players the option to move while using their weapons similar to Resident Evil 6.
As with the 1998 game, the remake of Resident Evil 2 offers the option to play through the main campaign as either Leon S. Kennedy, a rookie police officer on his first day, or Claire Redfield, a college student and sister of original protagonist Chris. Depending on the player's choice, the main story will be experienced with variations in subplots, accessible areas, obtainable items, weapons, and the final boss battle. Also like the original, both campaigns feature a supporting character who becomes playable for one section of the game. Players control the mysterious Ada Wong in Leon's story, whose segment involves hacking electronic devices, and young girl Sherry Birkin in Claire's story, whose segment centers around stealth.
The remake brings back "The 4th Survivor" and "The Tofu Survivor" minigames present in the 1998 original, which are unlocked after completing the 2nd Run mode. "The 4th Survivor" follows Umbrella Corporation operative Hunk and requires players to travel from the sewers to the outside of the police department while facing a large number of enemies. "The Tofu Survivor" features the same scenario, but replaces Hunk with an anthropomorphic tofu armed only with knives. The remake's version of "The Tofu Survivor" also adds the unlockable characters Konjac, Uirō-Mochi, Flan, and Annin Tofu, who all have a unique item loadout.
The original Resident Evil 2 was released for the PlayStation in 1998, followed by releases for Windows and Nintendo 64 in 1999, Sega Dreamcast in 2000, and GameCube in 2003. Following the release of the 2002 remake of the first Resident Evil for the GameCube, Capcom considered a similar remake of Resident Evil 2, but series creator Shinji Mikami did not want to divert development away from Resident Evil 4. In August 2015, producer Yoshiaki Hirabayashi announced in a video that the remake had been approved and was in active development, ending the video with the phrase "We Do It". No further details were released until Sony's E3 2018 press conference, when Capcom released the debut trailer and gameplay footage and removed "Remake" from the title. Hideki Kamiya, director of the original Resident Evil 2, said that he had pushed Capcom to create a remake for years. Hirabayashi said the team was striving to capture the spirit of the original game, and that the team incorporated feedback received about Resident Evil 6, a game he also produced.
On December 12, 2019, a final update was introduced to the Resident Evil 2 remake where the protagonist of Resident Evil 3, Jill Valentine has written a letter to Kendo. This letter can be found at Kendo's Gunshop right after Leon S. Kennedy and Ada Wong leave the police station. Reading this letter also unlocks an achievement called "Chasing Jill".
What is it? A remake of the best PlayStation-era Resi game.Expect to pay £45/$60Developer CapcomPublisher In-houseReviewed on GTX 1080, Intel i5-6600K, 16GB RAMMultiplayer NoneLink Official site (opens in new tab)Buy it Humble (opens in new tab) / Steam (opens in new tab)
The grand, imposing Raccoon City Police Department was always a great setting, but the shift to three dimensions makes it magnificent. While the original game relied on fixed camera angles and the distant moan of unseen zombies to build fear, the remake uses light, shadow, and layout to get under your skin. Some parts of the station have been plunged into darkness, forcing you to pick through the gloom with a flashlight. The building itself is a labyrinth of blind corners, shadowy recesses, and warren-like corridors, creating a constant feeling of apprehension and unease.
But navigating the station and deciphering its many riddles and puzzles is only half the battle. The zombies, as much fun as they are to scrap with, can take a hell of a beating. Their health seems to be randomised, meaning that you can empty ten bullets into one and it'll keep crawling after you, while another will be put down permanently by just a few shots. And whichever dice roll governs the chance of an explosive headshot is weirdly stingy. This makes the zombies unpredictable and tenacious, as zombies should rightly be. But it also teaches you a hard lesson that every bullet in this remake is precious, and if you can slip past an enemy rather than killing it, you probably should.
It's never really that scary, though. Unnerving, tense, and sometimes overwhelmingly stressful, sure, but there's nothing particularly understated or psychological about it. But that was always Resident Evil's thing: zombie dogs crashing loudly through windows rather than the psycho-sexual mind-beasts of Silent Hill. Still, Resident Evil 7 had some effectively surreal, eerie moments, and I would have liked some of that to make its way into this remake. If you can't deal with the stress, there is an 'assisted' difficulty option that adds generous auto-aim and makes a small amount of health regenerate automatically. But, honestly, the game just isn't very exciting when your item box is heaving with an abundance of spare shotgun shells and healing herbs.
RESIDENT EVIL 2 / BIOHAZARD RE:2 brings back the glorious game that was Resident Evil 2. A deadly virus has infected Raccoon City, turning its citizens into flesh-eating zombies. In order to max out this remake of a classic, your PC better be at the top of the game: The recommended GPU is a GeForce GTX 1060/Radeon RX 480!
Resident Evil 2 was released for the PlayStation back in 1998 and has since enjoyed numerous ports and rereleases. It expanded the survival-horror elements of the first Resident Evil by introducing new and more-abundant enemies, a labyrinthine environment to explore, and plenty of backstory regarding the zombie-riddled incident that kickstarted the franchise. Resident Evil 2 is also a fan favorite title in the series, so when Resident Evil received an HD remake back in 2015, many wondered whether the second title would get the same treatment. It has arrived. Now, fans can revel in the frights nearly 20 years after they first set foot into Raccoon City. And, simply put, this PC game is one of the best entries in the Resident Evil series.
Resident Evil 2 is set in the fictional Raccoon City, near the mansion where the original game takes place. After an incident in said mansion, which involves Raccoon City's elite police unit and a deadly bioweapon outbreak, rookie officer Leon Kennedy makes his way into the city proper to begin his first day on the job. Claire Redfield, the second protagonist, also enters Raccoon City, but in search of her cop brother, Chris. Soon, the pair find themselves surrounded by the walking dead. All in all, this remake follows the same story beats as the original release, making subtle additions to the overarching plot that rounds out the characters and backstory.
Much of the game takes place in the Raccoon Police Department (RPD) and the surrounding areas. In the original Resident Evil 2, each room was separated by a loading screen that most enemies could not cross. Thanks to seamless loading, this remake is highly interconnected, and they're now able to move between the rooms. As a result, the entire RPD building feels much more dangerous and oppressive, with zombies bursting through doors or windows, and new enemies emerging in once-familiar places. Even better, the abundance of locked or obstructed doors, as well as several cryptic puzzles, make the location come off as actively working against you. When danger lurks around every corner, unsealing doors, clearing obstacles, and uncovering shortcuts is all the more satisfying.
The remake's RPD retains much of the layout of the PS1 original, but astute fans will notice many significant deviations that spice up what would otherwise be a nostalgic romp. The relentless foes also help shatter any comfort or familiarity you might feel. Zombies are by far the most common enemy type in the game, but they are more vicious than ever before. 2b1af7f3a8